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Principal Systems Designer - Remote

Posted Yesterday
Design
Full Time
Austria

Overview

This position is for a Principal Systems Designer who will lead the design and optimization of key metagame systems for a large-scale AAA title, focusing on player interaction and engagement.

In Short

  • Design and optimize game systems for player progression and monetization.
  • Collaborate with cross-functional teams including engineering, product, and art.
  • Utilize analytics and player insights to inform design decisions.
  • Advocate for player experience in all design choices.
  • Mentor peers and foster collaboration.
  • Experience with AAA titles required.
  • Proficiency in Unreal Engine preferred.
  • Focus on sustainable long-term player engagement.
  • High degree of ownership over design processes.
  • Contribute to a major new IP.

Requirements

  • Strong player-oriented mindset.
  • Experience with at least two shipped AAA titles.
  • Deep familiarity with modern design tools.
  • Expert understanding of multiplayer metagame systems.
  • Excellent problem-solving and communication skills.

Benefits

  • Generous PTO allowance.
  • Summer and winter studio shutdown periods.
  • Private medical and dental coverage.
  • Access to a dedicated mental health program.
  • Annual health and wellbeing allowance.
  • Discretionary studio bonus program.
  • High-end equipment for remote work.
  • Additional region-specific benefits.
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Jobgether

Jobgether is a global platform dedicated to connecting job seekers with fully remote job opportunities. The company focuses on matching candidates to roles where they are most likely to succeed, providing valuable feedback on applications to enhance the job search experience. Jobgether aims to eliminate common frustrations in the job market, such as application black holes and recruiter ghosting, by offering a supportive and transparent approach to remote employment.

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