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Backend Software Engineer for MMO Game Development - Remote

Posted 5 weeks ago

Overview

Argus Labs is building the next generation of massively multiplayer online (MMO) games by empowering players with the extensive freedom to build, extend, and influence the game worlds they inhabit. Our approach is centered around World Engine, our state-of-the-art onchain game server framework.

In Short

  • Develop and maintain the core game technology infrastructure that serves as the backend for our game worlds
  • Architect systems that allow games, marketplaces, and user-generated content/platforms to communicate and interoperate seamlessly
  • Work closely with game designers and other software engineers to ensure that our technology meets the needs of our games and players
  • Continuously improve and optimize the performance, reliability, and scalability of our infrastructure

Requirements

  • 5+ years of professional experience as a software engineer, with a focus on distributed systems or backend.
  • Strong understanding of distributed systems principles and algorithms
  • Proficiency in Go with prior experience shipping production-grade code
  • Experience with container orchestration software (Docker, Kubernetes, etc.)
  • Excellent problem-solving and communication skills
  • Passion for games and game technology

Benefits

  • A note for the game industry veterans: no crunch :-)
  • Flexible PTO (2 weeks required) + holidays
  • 100% employer-covered medical, dental, and vision insurance (US)
  • 401k (US)
  • Up to $1500 desk set-up stipend
  • Company retreats

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