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Director of Gameplay Engineering - Remote

Posted 2 days ago
Software Development
Full Time
MA, USA

Overview

Ghost Story Games is a self-publishing game development studio. Our studio designed and released award-winning games, such as System Shock 2, BioShock and BioShock Infinite. We are currently working on Judas and would love for you to be part of our team.

In Short

  • Proactive feature ownership of entire game subsystems – including all aspects of development, maintenance, advocacy and documentation.
  • Be a team-facing touchpoint for all assigned systems/domains.
  • Manage and develop teams of programmers for work on assigned systems/domains.
  • Support high quality and robust game features and systems.
  • Implement tools to streamline the QA process.
  • Support build automation processes.
  • Support analytics backend development.
  • Commitment to implementing clean and robust code.
  • Experience with streaming, serialization, entity systems and core game engine technologies.
  • Participate in group collaboration and utilize engineering best practices.

Requirements

  • 10+ years’ experience in the game industry with at least 3 shipped AAA titles.
  • Experience managing teams.
  • Strong knowledge of C++.
  • C#/python experience a bonus.
  • Unreal Engine 4/5 experience is a strong requirement.
  • Ability to quickly understand existing code and enhance/extend architecture.
  • Software engineering skills, including writing maintainable and robust code.
  • Experience developing in and supporting all stages of the development lifecycle.
  • Ability to architect systems from scratch.
  • Experience developing games, preferably action and immersive sim games.

Benefits

  • A passion for hands-on game development with a focus on attention to detail.
  • Commitment to code quality, documentation and sound testing procedures.
  • Self-motivated towards solving creative problems.
  • Able to respond elegantly to difficult creative changes.
  • Ability to prioritize feature requests based on design goals.
  • Experience with First-Person gameplay and systems.
  • Understanding of procedural design systems in games.
  • Self-motivated, and able to work independently.
  • Ability to work well under pressure and with deadlines.
  • Excellent communication, collaboration, interpersonal, and organizational skills.

T.I.S

Take-Two Interactive Software

Take-Two Interactive Software is a leading video game publisher known for its commitment to creating engaging and immersive gaming experiences. The company encompasses various development studios, including Ghost Story Games, which focuses on self-publishing and innovative game design. Take-Two is dedicated to fostering a diverse and inclusive workplace, ensuring that all employees and applicants are treated fairly and without discrimination. With a strong emphasis on narrative-driven gameplay, Take-Two Interactive Software aims to push the boundaries of storytelling in the gaming industry.

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