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Principal Technical Designer - Remote

Posted 16 hours ago
Software Development
Full Time
MA, USA

Overview

Ghost Story Games is seeking a talented Principal Technical Designer to join us on Judas, a highly anticipated game led by Ken Levine. This role involves contributing to the design, implementation, and maintenance of tools, workflows, and key game systems.

In Short

  • Help design and prove new features by developing prototypes.
  • Identify technical pitfalls and challenges in designs, offering solutions.
  • Contribute tool and workflow improvement ideas.
  • Design, balance, and iterate technical gameplay systems.
  • Align design intent with non-design pipelines and tech.

Requirements

  • 8+ years of experience in technical design for games.
  • Strong understanding of gameplay and systems design.
  • Experience with procedural systems.
  • Proficiency with Unreal Engine and Blueprint scripting.
  • Knowledge of programming languages like Python and C#.

Benefits

  • Opportunity to work on a narrative-driven game.
  • Collaborate with a talented team led by industry veterans.
  • Contribute to innovative gameplay experiences.

T.I.S

Take-Two Interactive Software

Take-Two Interactive Software is a leading video game publisher known for its commitment to creating engaging and immersive gaming experiences. The company encompasses various development studios, including Ghost Story Games, which focuses on self-publishing and innovative game design. Take-Two is dedicated to fostering a diverse and inclusive workplace, ensuring that all employees and applicants are treated fairly and without discrimination. With a strong emphasis on narrative-driven gameplay, Take-Two Interactive Software aims to push the boundaries of storytelling in the gaming industry.

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