Remote Otter LogoRemoteOtter

Lead Lighting Artist - Remote

Posted Yesterday
Design
Full Time
Worldwide

Overview

The Lead Lighting Artist will maintain the aesthetic of the game based on the Art Director's vision, executing lighting and shading elements within playable levels and cinematics.

In Short

  • Lead a team and foster a creative atmosphere.
  • Work with other artists to create high-quality lighting schemes.
  • Ensure production deadlines and quality standards are met.
  • Provide feedback on visual quality and collaborate with other disciplines.
  • Conduct performance reviews and manage recruitment projects.
  • Stay updated with industry trends in lighting.
  • Have a strong portfolio showcasing AAA quality work.
  • Excellent knowledge of relevant software tools.
  • Ability to mentor and lead team members.
  • Strong communication skills in English.

Requirements

  • 7+ years in game development, including 5+ years in Unreal Engine.
  • Strong portfolio of lighting work.
  • Excellent knowledge of design software (Maya, Max, ZBrush, Photoshop).
  • In-depth understanding of real-time lighting in games.
  • Ability to create textures and lighting setups.
  • Strong leadership and mentoring skills.
  • Good understanding of performance limitations.
  • Ability to adapt and develop artistic techniques.
  • Strong verbal and written communication skills.
  • Self-motivated and passionate about game development.

Benefits

  • 100% paid benefit package.
  • Full dental coverage.
  • 4% RRSP matching, vested from day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions.
  • Personal development opportunities.
  • Work in a creative team.
People Can Fly logo

People Can Fly

People Can Fly is a prominent independent AAA games development studio renowned for its specialization in the shooter genre and proficiency with Unreal Engine. The company is engaged in the development of several exciting titles, providing a dynamic environment for creative professionals to enhance their skills and knowledge in game design and development.

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