Remote Otter LogoRemoteOtter

Art Director - Remote

Posted Yesterday
Design
Full Time
Canada

Overview

The Art Director will align a multidisciplinary team of artists and developers to craft and maintain a compelling art style that synergizes with the intended creative direction of the game and delights players.

In Short

  • Supervise and maintain a cohesive art style aligned with the creative vision of the game.
  • Provide clear, timely feedback to internal and external artists and vendors.
  • Partner with the Technical Art Director to build and evolve efficient art pipelines.
  • Act as the gatekeeper for visual quality through daily reviews.
  • Mentor and develop internal and external art teams.
  • Coordinate with production to ensure quality targets are met.
  • Consolidate and present feedback for reviews.
  • Participate actively in recruiting and evaluating new talent.

Requirements

  • 8–10+ years of AAA console/PC game development experience.
  • Experience delivering at least one AAA title.
  • Strong portfolio demonstrating artistic creativity.
  • Expert knowledge of Photoshop and solid 2D art skills.
  • Proficiency with 3D software (Maya, 3ds Max, Blender, ZBrush, Illustrator).
  • Excellent communication and leadership skills.
  • Ability to mentor and motivate a multidisciplinary team.

Benefits

  • 100% paid benefit package by People Can Fly.
  • Full dental coverage.
  • 4% RRSP matching, 100% vested on day one.
  • One paid week off during winter holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and well-being sessions.
  • Opportunities for personal development in a global environment.
  • Work with a passionate and creative team.
People Can Fly logo

People Can Fly

People Can Fly is a prominent independent AAA games development studio renowned for its specialization in the shooter genre and proficiency with Unreal Engine. The company is engaged in the development of several exciting titles, providing a dynamic environment for creative professionals to enhance their skills and knowledge in game design and development.

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