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Lead Gameplay Engineer, Missions - Unannounced Game - Remote

Posted 2 days ago
Software Development
Full Time
USA

Overview

This position is posted by Jobgether on behalf of Blizzard Entertainment® is a premier developer and publisher. We are currently looking for a Lead Gameplay Engineer, Missions - Unannounced Game in the United States.

In Short

  • Lead and mentor a team of gameplay engineers.
  • Deliver high-quality missions for an unannounced AAA game.
  • Work closely with designers, artists, and technical leads.
  • Define and implement scalable technical solutions.
  • Improve mission creation workflows.
  • Drive engine and tool enhancements.
  • Champion technical best practices.
  • Influence the game’s vision and technology.
  • Collaborate in a dynamic, creative environment.
  • Contribute to exceptional gameplay experiences.

Requirements

  • Experience in gameplay engineering.
  • Strong leadership and mentoring skills.
  • Proficiency in optimizing workflows and pipelines.
  • Ability to collaborate with multidisciplinary teams.
  • Experience with tool development and engine enhancements.
  • Strong coding skills and knowledge of code quality standards.

Benefits

  • Opportunity to work on a top-tier AAA game.
  • Dynamic and creative work environment.
  • Collaboration with a passionate team.
  • Influence over game technology and vision.

Jobgether

Jobgether

Jobgether is a global platform dedicated to connecting job seekers with fully remote job opportunities. The company focuses on matching candidates to roles where they are most likely to succeed, providing valuable feedback on applications to enhance the job search experience. Jobgether aims to eliminate common frustrations in the job market, such as application black holes and recruiter ghosting, by offering a supportive and transparent approach to remote employment.

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