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Technical Game Design Intern, Teamfight Tactics - Summer 2026 - Remote

Posted 6 days ago
Design
Internship
USA
43.51USD/hour

Overview

As a Technical Game Design Intern at Riot Games, you will work on enhancing the player experience through technical problem-solving and collaboration with designers and engineers.

In Short

  • Work on the TFT Gameplay initiative for a set releasing in 2027.
  • Contribute to traits, champions, and gameplay mechanics.
  • Collaborate with teams to improve tools and workflows.
  • Internship duration is 12 weeks, full-time.
  • Must be graduating in 2025 or 2026 in a relevant field.
  • Experience with C++ and Unreal Engine is necessary.
  • Deep gameplay experience with Teamfight Tactics is required.
  • Minimum GPA of 3.0 is needed.
  • Eligible to work remotely from your current country.
  • Demonstrated experience in game design and player empathy is essential.

Requirements

  • Graduating in the 2025 or 2026 academic year.
  • Completed courses in data structures and algorithms.
  • Coding experience in C++ and Unreal Engine.
  • Experience collaborating with designers and engineers.
  • Available for full-time hours during the internship.
  • Minimum GPA of 3.0.

Benefits

  • Paid internship with participation in 401(k) plan.
  • In-game perks and Play Fund participation.
  • Intern-focused events for networking and learning.
  • Collaborative work environment prioritizing player experience.

R.G

Riot Games

Riot Games is a leading video game developer and publisher known for creating immersive gaming experiences that prioritize player engagement. With a commitment to putting players first, Riot Games fosters a collaborative environment where diverse teams work together to innovate and enhance gameplay. The company is renowned for its popular titles, including League of Legends and Teamfight Tactics, and is dedicated to crafting high-quality content that resonates with its global community of players. Riot Games values creativity, teamwork, and a deep understanding of player needs, making it a dynamic workplace for aspiring game designers and artists.

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