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3D Generalist - Remote

Posted 2 weeks ago

Overview

We are a leading gaming company looking for a talented 3D Generalist with 3-5 years of experience to join our team and contribute to developing our main product. If you have a keen eye for aesthetics, solid technical skills, and a passion for designing cutting-edge game features in a collaborative and dynamic environment, your place is with us!

In Short

  • Create high-quality real-time 3D environments using proprietary tools and workflows for our in-house game engine.
  • Collaborate closely with Art Directors, animators, and developers to design and implement game features, addressing artistic, technical, and gameplay challenges as a team.
  • Develop and refine 3D assets that meet visual and performance standards, including environments, props, and characters.
  • Stay adaptable and proactive, mastering new workflows, tools, and challenges as they arise.

Requirements

  • Technical Expertise: Proficient in Maya (Must) and core 3D disciplines, including modeling, UV mapping, texturing, lighting, shading, and rendering.
  • Real-Time Workflows: Strong understanding of low-poly modeling, UV unwrapping, texture baking, and optimization for low-bandwidth environments.
  • Collaboration: A team player with excellent communication skills to work effectively across disciplines with artists, developers, and producers.
  • Adaptability and Problem-Solving: Comfortable learning and mastering in-house tools, workflows, and processes, with a proactive approach to solving technical challenges and maintaining pipeline efficiency.
  • Industry Tools: Familiarity with tools like Adobe Creative Suite, Zbrush, Substance Painter, and After Effects.

Benefits

  • Experience in rigging and scripting.
  • Familiarity with game engines such as Unity.
  • Asset integration experience in gaming pipelines.
  • Prior experience in the gaming industry.
  • Passion for games and a deep understanding of player expectations.

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