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Technical Artist - Hole.io - Remote

Posted 10 weeks ago
Software Development
Full Time
Worldwide

Overview

This position is for a Technical Artist at Voodoo, working on the popular mobile game Hole.io. The role involves optimizing game assets and enhancing visual quality to improve player experience.

In Short

  • Join a leading mobile game company with over 7 billion downloads.
  • Work on optimizing game assets and rendering pipelines for mobile devices.
  • Collaborate with designers, artists, and developers.
  • Develop tools and scripts in Unity.
  • Implement VFX, shaders, and lighting techniques.
  • Debug and troubleshoot graphical issues on mobile devices.
  • Stay updated with trends in mobile game art and Unity development.
  • 5+ years of experience in the mobile gaming industry required.
  • Strong expertise in Unity and shader development needed.
  • Best-in-class compensation and benefits offered.

Requirements

  • 5+ years as a Technical Artist in mobile gaming.
  • Proficient in Unity, C#, and shader development.
  • Experience with mobile game performance constraints.
  • Knowledge of 3D modeling and texturing workflows.
  • Ability to optimize art assets and rendering issues.

Benefits

  • Best-in-class compensation.
  • Other benefits according to the country you reside.
voodoo logo

voodoo

Founded in 2013, Voodoo is a leading tech company specializing in mobile games and applications, dedicated to entertaining users worldwide. With a workforce of 800 employees, Voodoo has achieved remarkable success, boasting 7 billion downloads and over 200 million active users, making it the third-largest mobile publisher globally, following Google and Meta. The company's impressive portfolio features popular games like Mob Control and Block Jam, as well as trending apps such as BeReal and Wizz. Voodoo embraces a remote work culture, allowing flexibility within a two-hour time difference of the Central European Time Zone (CET).

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