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UI/UX Artist for Mobile Games - Remote

Posted Yesterday
Design
Full Time
France

Overview

As a UI/UX Artist for Voodoo, you will support the Art Director in creating and executing the game’s vision, focusing on high-quality UI design and user experience for mobile games.

In Short

  • Support the Art director in the ideation and execution of the game’s vision.
  • Design and implement a high-quality, scalable UI.
  • Develop and optimize UX flows of new and existing features.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Create high-quality 2D assets for mobile devices.
  • Collaborate with Game Designers and the Product Team for gameplay and accessibility.
  • Iterate quickly based on feedback and user data.
  • Propose creative ideas to enhance player engagement.

Requirements

  • 4+ years experience as a UI/UX Artist on shipped mobile games.
  • Experience designing in Figma.
  • Excellent design skills with a focus on visual hierarchy and readability.
  • Experience with A/B testing interfaces.
  • Ability to analyze and learn from mobile game trends.
  • Ability to document and execute a consistent UI visual language.
  • Experience collaborating with remote teams.
  • Fluent in English.

Benefits

  • Best-in-class compensation.
  • Other benefits according to the country you reside.
voodoo logo

voodoo

Founded in 2013, Voodoo is a leading tech company specializing in mobile games and applications, dedicated to entertaining users worldwide. With a workforce of 800 employees, Voodoo has achieved remarkable success, boasting 7 billion downloads and over 200 million active users, making it the third-largest mobile publisher globally, following Google and Meta. The company's impressive portfolio features popular games like Mob Control and Block Jam, as well as trending apps such as BeReal and Wizz. Voodoo embraces a remote work culture, allowing flexibility within a two-hour time difference of the Central European Time Zone (CET).

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