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Software Development Engineer - Gaming - Remote

Posted Yesterday
Software Development
Full Time
Worldwide
$40 - $42.79 USD/hour

Overview

The Software Development Engineer at Blueprint focuses on diagnosing DirectX 12 game performance issues, analyzing GPU and CPU behavior, and collaborating with engineers to improve performance.

In Short

  • Reproduce DirectX 12 performance issues.
  • Capture and analyze GPU and CPU profiles.
  • Identify performance bottlenecks.
  • Analyze performance counters and timing data.
  • Create performance write-ups with key metrics.
  • Collaborate with graphics driver engineers.
  • Perform first-level performance triage.

Requirements

  • Bachelor’s degree in Computer Science or related field.
  • 2–4 years of experience in graphics performance analysis.
  • Understanding of real-time rendering fundamentals.
  • Knowledge of GPU architecture fundamentals.
  • Experience with DirectX 12.
  • Experience with shaders and performance analysis tools.
  • Proficiency in C/C++.
  • Comfortable in Windows and Linux environments.
  • Strong written communication skills.

Benefits

  • Medical, dental, and vision coverage.
  • Flexible Spending Account.
  • 401k program.
  • Competitive PTO offerings.
  • Parental Leave.
  • Opportunities for professional growth.

O.E.P

Only External Postings

Blueprint Technologies, LLC is a technology solutions firm based in Bellevue, Washington, with a significant presence across the United States. The company is dedicated to solving complex problems through innovative technology, leveraging the diverse skills and experiences of its team members. Blueprint focuses on helping organizations unlock value from their existing assets by creating new revenue streams and business opportunities. The company fosters a collaborative and dynamic work environment, encouraging unique perspectives and professional growth across various teams, including product development and data science.

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