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Technical Artist - Remote

Posted 1 week ago
Design
Contract
Canada

Overview

Frima is looking for a Technical Artist for a 6-month contract within its Technical Art team, offering a flexible work model and a supportive environment.

In Short

  • 6-month contract position.
  • Analysis of memory and performance issues.
  • Creation of efficient shaders and materials.
  • Maintenance of scripts or tools for artists.
  • Collaboration with programmers to develop game features.
  • Flexible work model: remote, hybrid, or in-office.
  • $100 monthly allowance for internet and parking.
  • Access to wellness activities like chair massages and gym.
  • Close-knit and inclusive team culture.
  • Opportunity to work in a recognized game studio.

Requirements

  • Bachelor’s degree in arts, computer science, 3D, or equivalent.
  • Minimum three years experience in the video game industry.
  • Advanced knowledge of 3D and console optimization.
  • Proficiency in Unreal Engine.
  • English skills required for collaboration.
  • Ability to work within a multidisciplinary team.
  • Strong time management skills.
  • Ability to solve complex problems.

Benefits

  • 4.5-day work week with Friday afternoons off.
  • Flexible work model options.
  • Monthly allowance for internet and parking.
  • Access to wellness activities.
  • Inclusive and caring team environment.
Frima Studio logo

Frima Studio

Frima Studio is a leading player in the video game industry, recognized as one of Canada's top employers for three consecutive years (2021-2023) by GamesIndustry.biz. With over 20 years of experience, Frima fosters a culture of creative audacity and prioritizes the well-being of its employees. The company offers a flexible work environment, including options for remote, hybrid, or in-person work, along with generous vacation policies and comprehensive benefits. Frima is committed to maintaining a close-knit, inclusive team atmosphere, providing access to wellness activities and ongoing professional development opportunities.

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