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Senior Combat Designer - Remote

Posted 2 weeks ago
Design
Full Time
USA
$70,000 - $140,000/year

Overview

Cloud Chamber is looking for an avid Senior Combat Designer to join our team to create innovative AI characters and combat gameplay. You are collaborative by nature and excited to share your design ethos, experience, and ideas freely with the team. At Cloud Chamber we encourage our developers to DARE TO BE ORIGINAL AND CREATIVE. We want you to be exhilarated by what you do. We want you to push boundaries and engage in visionary experiments to create the novel, ground-breaking gameplay experiences that make a BioShock game truly a BioShock game.

In Short

  • Work with Leads, the Design Director, and the design team to craft immersive encounters throughout the game.
  • Act as the primary owner of combat and AI implementation in cross-disciplinary pods.
  • Develop working prototypes of AI and combat scenarios.
  • Communicate progress, workflows and availability of AI and combat standards to content developers.
  • Maintain and tune assigned combat AI behavior and parameters through to project completion.
  • Create detailed and easy to follow design documentation.
  • Expand and build on the ideas of player expression and emergent design experiences.
  • Participate in brainstorming sessions, refine and execute on ideas within a schedule.
  • Collaborate with cross disciplinary teams to execute on design implementation and problem solving.
  • Help solidify best practices and workflows conducive to consistency and deliverability of game content within your team.

Requirements

  • Shipped at least one AAA title as a designer responsible for encounter design.
  • 5+ years professional experience in video game design.
  • Proven experience in executing an idea from concept to ship.
  • Knowledge of current game trends in technology.
  • Excellent written and verbal communication skills.
  • Experience working with a variety of established game toolsets.
  • Deep understanding of game mechanics, combat systems, and AI NPC design.
  • Fluent with game development tools, and experience with pipelines, standards and workflows.
  • Strong presentation skills.
  • A desire to work in a closely collaborative environment, a positive force multiplier with a great team-player attitude.

Benefits

  • Base pay offered is based on market location, and may vary depending on individualized factors for job candidates.
  • Total compensation package may include other elements, including a bonus and/or equity awards.
  • Eligibility to participate in our 401(K) plan.
  • Full range of medical, dental, vision, and basic life insurance.
  • 14 paid holidays per calendar year.
  • Minimum of 15 days of vacation leave per year.
  • 10 sick days per calendar year.
Cloud Chamber logo

Cloud Chamber

Cloud Chamber is a collaborative game development studio dedicated to creating unique, entertaining, and thoughtful gaming experiences. Currently working on the next installment of the iconic BioShock franchise, the team is driven by a passion for storytelling and innovation. Emphasizing diversity, open communication, and overall well-being, Cloud Chamber fosters an environment where creativity thrives, allowing its members to strive for excellence in their work and happiness in their lives.

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