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Senior Narrative Designer - Remote

Posted 3 weeks ago
Design
Full Time
USA
$70,000 - $140,000/year

Overview

Cloud Chamber is looking for an adventurously creative Senior Narrative Designer to join our global development team. Under the guidance of the Lead Narrative Designer, you will be responsible for narrative sequences, mechanics, and systems that deliver compelling narrative content in an immersive game world. You will collaborate closely with various creative stakeholders, including writers, designers, audio specialists, and cinematic artists. Your goal is to deliver a project-wide, consistent, interactive narrative experience.

In Short

  • Collaborate with the Design and Narrative teams to develop interactive game systems related to narrative delivery.
  • Work in Unreal Engine 5 to implement narrative content.
  • Participate in cross-disciplinary pods to deliver dynamic narrative experiences.
  • Develop and communicate creative and user experience guidelines that ensure quality and consistency across various narrative techniques.
  • Contribute to the development of narrative processes and pipelines with the production team.
  • Communicate progress, workflows, and availability of game features to content developers and writers.
  • Collaborate across development sites globally on a day-to-day basis.

Requirements

  • 5+ years of experience in game development, or similar field.
  • At least one AAA title, credited as a Narrative Designer, Quest Designer or Level Designer.
  • Game engine proficiency required, Unreal engine 4 and/or 5 preferred.
  • Visual scripting experience preferred.
  • Ability to maximize value out of existing narrative systems.
  • Excellent understanding of interactive storytelling practices with a high degree of motivation to create immersive interactive narrative experiences.
  • Enhance team effectiveness in a dynamic, collaborative, and distributed environment, working seamlessly across multiple sites alongside Artists, Engineers, and Game Designers with a strong team-player mindset.
  • Ability to give and receive constructive feedback and iterate on solutions.
  • Ability to respond elegantly to difficult changes, finding solutions to creative or production constraints.
  • Deep knowledge of the current gaming industry development landscape, technologies, and tools.

Benefits

  • Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates.
  • The total compensation package may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan.
  • Employees will receive 14 paid holidays per calendar year.
  • Eligible to earn a minimum of 15 days of vacation leave per year.
  • Receive 10 sick days per calendar year.
Cloud Chamber logo

Cloud Chamber

Cloud Chamber is a collaborative game development studio dedicated to creating unique, entertaining, and thoughtful gaming experiences. Currently working on the next installment of the iconic BioShock franchise, the team is driven by a passion for storytelling and innovation. Emphasizing diversity, open communication, and overall well-being, Cloud Chamber fosters an environment where creativity thrives, allowing its members to strive for excellence in their work and happiness in their lives.

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