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Senior Combat Designer - Remote

Posted 1 week ago
Design
Full Time
USA
70000 - 130000/year, 90000 - 140000/year

Overview

Cloud Chamber is looking for an avid Senior Combat Designer to join our team to create innovative AI characters and combat gameplay. You are collaborative by nature and excited to share your design ethos, experience, and ideas freely with the team. At Cloud Chamber we encourage our developers to DARE TO BE ORIGINAL AND CREATIVE. We want you to be exhilarated by what you do. We want you to push boundaries and engage in visionary experiments to create the novel, ground-breaking gameplay experiences that make a BioShock game truly a BioShock game.

In Short

  • Work with Leads, the Design Director, and the design team to craft immersive encounters throughout the game.
  • Act as the primary owner of combat and AI implementation in cross-disciplinary pods.
  • Develop working prototypes of AI and combat scenarios.
  • Communicate progress, workflows and availability of AI and combat standards to content developers.
  • Maintain and tune assigned combat AI behavior and parameters through to project completion.
  • Create detailed and easy to follow design documentation.
  • Expand and build on the ideas of player expression and emergent design experiences.
  • Use your creativity to execute on design goals and solve design challenges that push our games forward.
  • Participate in brainstorming sessions, refine and execute on ideas within a schedule.
  • Collaborate with cross disciplinary teams to execute on design implementation and problem solving.

Requirements

  • Shipped at least one AAA title as a designer responsible for encounter design. OR, Shipped at least one AAA title as a combat designer.
  • 5+ years professional experience in video game design.
  • Proven experience in executing an idea from concept to ship.
  • Knowledge of current game trends in technology.
  • Excellent written and verbal communication skills.
  • Experience working with a variety of established game toolsets.
  • Deep understanding of game mechanics, combat systems, and AI NPC design.
  • Fluent with game development tools, and experience with pipelines, standards and workflows.
  • Experience working in a collaborative environment with cross disciplinary groups.
  • Strong presentation skills.

Benefits

  • Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates.
  • Total compensation package may include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan.
  • Full range of medical, dental, vision, and basic life insurance.
  • 14 paid holidays per calendar year.
  • Eligible to earn a minimum of 15 days of vacation leave per year.
  • 10 sick days per calendar year.
  • Collaborative and diverse work environment.
  • Opportunity to work on the next BioShock game.
  • Focus on open communication and overall well-being.
  • Possibility for flexible work arrangements.
2K logo

2K

2K is a dynamic and innovative game development company known for creating unique, entertaining, and thoughtful gaming experiences. As the studio behind the next installment of the iconic BioShock franchise, 2K fosters a collaborative environment where diverse minds come together to push the boundaries of game design. The company values open communication and the well-being of its team members, striving for excellence in both work and life. With a commitment to high standards and a passion for storytelling, 2K is dedicated to crafting immersive worlds that resonate with players.

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