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Contract - Technical Cinematic Designer - Remote

Posted Yesterday
Design
Contract
Worldwide

Overview

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game 'Poppy Playtime'. This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.

In Short

  • Design, implement, and polish real-time cinematics using Unreal Sequencer.
  • Collaborate with narrative, animation, and gameplay teams.
  • Set up and maintain narrative systems for interactive storytelling.
  • Develop and maintain cinematic tools and pipelines.
  • Troubleshoot and optimize cinematics for performance.
  • Work with audio teams for syncing VO, SFX, and music.
  • Provide technical mentorship for cinematic workflows.

Requirements

  • 3+ years of experience in cinematic or narrative design for games.
  • Expert proficiency with Unreal Engine and Unreal Sequencer.
  • Strong understanding of real-time narrative systems.
  • Ability to create visually compelling cinematic sequences.
  • Familiarity with Blueprints and scripting for cinematic logic.
  • Excellent communication and collaboration skills.
  • A strong portfolio showcasing cinematic work.

Preferred Qualifications

  • Experience on branching narratives or choice-driven games.
  • Familiarity with performance capture workflows.
  • Knowledge of animation principles and camera direction.
  • Experience with version control systems.
  • Passion for storytelling and game narrative design.

M.E

Mob Entertainment

Mob Entertainment is a dynamic startup multimedia studio renowned for its successful indie horror game, Poppy Playtime. With over 100 billion YouTube views of related content since its launch four years ago, the franchise has quickly become a significant player in the gaming industry. As the company expands its ambitions, it seeks to grow its talented team to work on exciting new projects, focusing on innovative and engaging gameplay experiences.

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