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Concept Artist - Remote

Posted 1 week ago

Overview

1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre.

What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding.

At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on a brand new shooter in the Splitgate universe.

In Short

  • Collaborate with the Art Director and Concept Artists to produce designs that meet the established art direction.
  • Create functional concept art for use by production artists.
  • Create thumbnails, sketches, model sheets and Material call-outs.
  • Create strong player fantasies through cosmetic skins.
  • Work with Animation and Tech Art departments to discuss production needs and technical logistics to create artistic solutions.
  • Collaborate with 3D Artists by providing paint-overs.
  • Work closely with production to deliver quality artwork on time.
  • Contribute original visual designs throughout pre-production and production.
  • Solve gameplay problems with visual solutions.

Requirements

  • Ability to iterate on concepts with feedback from the Art Director and Senior/Lead concept artists.
  • Professional attitude, listening skills and an ability to take constructive criticism.
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, graphic design and illustration.
  • Self-driven, good communicator and a great team-player.
  • A portfolio that meets or exceeds industry standard for AAA concept art.
  • A holistic design mindset and willingness to learn.
  • Excellent verbal and written communication skills.
  • Previous experience as a concept artist.

Benefits

  • Experience with 3D software.
  • Experience with Unreal engine.
  • Shipped game titles.

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