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C++ Gameplay Systems Developer - Remote

Posted 65 weeks ago
Software Development
Full Time
Worldwide

Overview

Worlds is a new remote-first studio from former veterans of Epic Games, focused on creating innovative PC titles using Unreal Engine.

In Short

  • Implement gameplay systems in a multiplayer FPS currently in development.
  • Convert existing Blueprints to performant C++ code and optimize C++ performance.
  • Work alongside a small team of Unreal Blueprints developers.

Requirements

  • C++ is your strongest skill; do not apply if you primarily use Blueprints.
  • Experience using C++ on a game that has successfully shipped.
  • Experience with Gameplay Ability System (GAS) and ideally multiplayer replication.
  • Excel at working independently, without excessive structure or oversight.

Benefits

  • Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly.
  • Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming.
  • Remote-First Culture: Open to candidates worldwide, valuing results over hours clocked in.
Worlds logo

Worlds

Worlds is a remote-first game development studio founded in 2022 by former veterans of Epic Games. Backed by Griffin Gaming Partners, the company focuses on leveraging Unreal Engine to create innovative PC titles characterized by unique mechanics and high-quality graphics. With a commitment to an innovation-driven environment, Worlds offers an accelerated promotion cycle and values results over hours worked, making it an attractive workplace for talented developers worldwide.

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