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Technical Gameplay Animator (Combat/ARPG Focus) – Unreal Engine - Remote

Posted 18 hours ago
Design
Full Time
Worldwide

Overview

We are looking for a talented and experienced Technical Gameplay Animator who is ready to let their work create a unique and fun multiplayer ARPG combat style. Working closely together with the animation and development teams, you will own how animation is turned into a great gameplay feel.

In Short

  • Integrate and maintain all character combat animations inside Unreal Engine.
  • Polish combat timing, transitions, cancels, anticipation, hit reactions and more.
  • Add gameplay juice through tight synchronization with VFX and audio.
  • Become an avid playtester, integrating your own product findings.
  • Collaborate with the design team on feedback and suggestions.
  • Debug and optimize the overall animation pipeline.

Requirements

  • 2+ years of experience as a Technical Animator on shipped action combat games.
  • Strong proficiency in Unreal Engine animation components.
  • Deep understanding of animation principles as they apply to gameplay.
  • Solid experience with character rigging and skinning in Maya or similar tools.
  • A portfolio or reel of polished in-game combat and gameplay animations.
  • Ability to work iteratively and independently in a small team environment.
  • Strong communication skills and a genuine passion for making combat feel great.
  • Fluent English.

Benefits

  • Work remotely and design your own hours.
  • Be part of an independent game development culture.
  • Opportunity to influence game design and gameplay feel.
  • Collaborate with a passionate and skilled team.

I.L.F

Illuvium Labs FZCO

Illuvium Labs FZCO is an independent game development studio based in the UAE, specializing in blockchain-based games for the Illuvium DAO. The company fosters a culture of independence, encouraging team members to articulate their own visions and goals while working remotely. Illuvium Labs values adaptability and core abilities over specific skill sets, focusing on the delivery of high-quality products. The team collaborates closely across various departments, including Art, Game Development, and QA, to create engaging gameplay experiences.

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