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Technical Artist - Unreal Engine - Remote

Posted 63 weeks ago
Design
Full Time
Worldwide

Overview

Worlds is a new remote-first studio from former veterans of Epic Games, focused on creating innovative PC titles using Unreal Engine.

In Short

  • Handle technical art responsibilities in Unreal Engine
  • Collaborate with gameplay programmers, Technical Director, and art team
  • Experience shipping a successful title built with Unreal Engine
  • Familiarity with Unreal's material system, VFX, and Blueprints
  • Ability to work independently without excessive oversight
  • Accelerated promotion cycle for successful employees
  • Innovation-driven environment with groundbreaking projects
  • Remote-first culture valuing results over hours
  • Open to candidates worldwide

Requirements

  • Experience shipping a successful title built with Unreal Engine
  • Experience with Unreal's material system, VFX, and Blueprints
  • Ability to work independently, without excessive structure or oversight

Benefits

  • Accelerated promotion cycle for successful employees
  • Innovation-driven environment with groundbreaking projects
  • Remote-first culture valuing results over hours
Worlds logo

Worlds

Worlds is a remote-first game development studio founded in 2022 by former veterans of Epic Games. Backed by Griffin Gaming Partners, the company focuses on leveraging Unreal Engine to create innovative PC titles characterized by unique mechanics and high-quality graphics. With a commitment to an innovation-driven environment, Worlds offers an accelerated promotion cycle and values results over hours worked, making it an attractive workplace for talented developers worldwide.

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