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Game Designer - Enemies & Bosses - Remote

Posted 16 weeks ago

Overview

As a Designer specializing in Enemies and Bosses at Digital Extremes, you will play a key role in shaping the combat encounters for Warframe, collaborating closely with design, animation, and programming teams to develop unique enemy behaviors and epic boss battles.

In Short

  • Design, prototype, and implement enemy behaviors and boss encounters.
  • Collaborate with animation and programming teams for integration.
  • Guide tools team for efficient development flow.
  • Develop and balance a diverse roster of enemies and bosses.
  • Create compelling AI behaviors and dynamic challenges.
  • Analyze combat data and player feedback for design refinement.
  • Work with narrative and art teams to enhance game story.
  • Document and communicate design concepts clearly.
  • Stay updated with industry trends in enemy design.
  • Participate in playtests for continuous improvement.

Requirements

  • 5+ years of experience as a Combat Designer in the video game industry.
  • Experience designing enemy AI and boss encounters for action games.
  • Experience with 1st-person or 3rd-person games.
  • Strong understanding of player feedback loops and combat interactions.
  • Experience with game engines and AI design tools.
  • Ability to analyze gameplay data for design decisions.
  • Strong communication skills for cross-disciplinary collaboration.
  • Detail-oriented and capable of managing multiple tasks.
  • Passionate about action games and engaging enemy encounters.
  • Familiarity with Warframe’s core gameplay mechanics.

Benefits

  • Competitive salary with potential bonus opportunities.
  • Excellent benefits and paid time off.
  • Matching RRSP or Simple IRA.
  • Employee Assistance Program (EAP).
  • Mental wellness and healthcare services app access.
  • Professional development and career support.
  • Work-life balance wellness subsidies.
  • Employee events and team building exercises.

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