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Game Designer V - Remote

Posted 7 days ago

Overview

The team is looking for a Game Designer V who has a specialty in designing quests, events, and content for live operations games. This is critical to expanding the core loop system across quests, rewards, seasonal content, and limited time events to improve user engagement. This effort requires more upfront work for the team but this position should develop and optimize the cadence as part of the effort, as well as improve the systems.

In Short

  • Drive and design new quests and rewards for Core Loop.
  • Improve the pipeline of quest and reward creation.
  • Create calendars of content, define seasonal content and manage the economies.
  • Strategize programming of dynamic content elements.
  • Design and implement quests and experiences with novel core mechanics.
  • Partner with art and product teams to create compelling reward assets.
  • Define best practices and frameworks for design quality evaluation.
  • Quickly solve issues leveraging user research and data science.
  • Give and solicit feedback to raise product quality.
  • Advocate for user experience from conception to launch.

Requirements

  • 10+ years of game design experience or 2 shipped titles.
  • Experience with 3D engines (Unreal, Unity).
  • Experience leading end-to-end development efforts.
  • Experience coordinating with cross-functional teams.
  • A portfolio showcasing game design skills.

Benefits

  • Opportunity to work on innovative game design projects.
  • Collaborate with diverse teams.
  • Contribute to strategic decisions in game development.
  • Engage in a creative and dynamic work environment.
  • Potential for career growth in the gaming industry.

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