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C/C++ Unreal Engine Developer - Remote

Posted 7 weeks ago
Software Development
Full Time
USA

Overview

As a C/C++ Unreal Engine Developer at SpacetimeDB, you will play a pivotal role in making SpacetimeDB accessible to a whole new group of game developers by designing, developing, and maintaining C/C++ and Unreal SDKs.

In Short

  • Develop and maintain the C/C++ client SDK.
  • Develop and maintain the C/C++ module library.
  • Conduct correctness and performance testing for C/C++.
  • Develop and maintain the Unreal Engine SDK.
  • Implement code generation for C/C++ client types in Rust.
  • Assist clients in debugging issues with the SDKs.
  • Implement client execution of WebAssembly modules.
  • Contribute to automatic lag compensation and rollback implementation.
  • Develop documentation, tutorials, and sample projects.

Requirements

  • Expertise in C/C++ and Unreal Engine development.
  • Experience with SDK development.
  • Strong understanding of performance testing methodologies.
  • Ability to write clear documentation and tutorials.
  • Familiarity with WebAssembly.
  • Experience in game development is a plus.

Benefits

  • Opportunity to work on cutting-edge technology in game development.
  • Collaborative and innovative work environment.
  • Flexible working hours.
  • Access to professional development resources.
Clockwork Labs logo

Clockwork Labs

Clockwork Labs is a pioneering technology company focused on simplifying the development of multiplayer games and applications through its innovative platform, SpacetimeDB. By allowing developers to write their entire applications in a single language and deploy them as a single binary, Clockwork Labs eliminates the complexities associated with traditional infrastructure, such as microservices and containers. The company is dedicated to making game development more accessible and efficient, providing robust tools and SDKs for developers to create seamless gaming experiences.

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