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Game Designer (Minecraft) - Remote

Posted 2 days ago
Design
Part Time
Germany

Overview

We’re looking for a creative, systems-minded game designer who understands what makes Minecraft tick — and how to turn its sandbox into unforgettable multiplayer experiences. You’ll work at the intersection of gameplay, balance, and player psychology, helping us craft modes that are as fun to play as they are to master.

In Short

  • Conceptualize and design new gameplay mechanics, features, or entire gamemodes in alignment with our creative vision
  • Collaborate closely with developers to ensure technical feasibility and support implementation
  • Write clear, structured documentation for game designs, including core loops, objectives, balance considerations, and player progression
  • Gather and evaluate feedback from players, moderators, and QA to identify improvement opportunities
  • Iterate on game content based on data, testing, and community response
  • Assist in balancing in-game systems (e.g., item stats, economy, rewards) to create engaging and fair experiences
  • Support live updates and seasonal events with creative input and design documentation
  • Participate in regular team meetings, pitch sessions, and internal playtests
  • Help maintain consistency in tone, quality, and design principles across all gamemodes
  • Optionally: prototype mechanics directly using data files, commands, or configuration tools

Requirements

  • Deep and up-to-date understanding of Minecraft: Java Edition, especially how mechanics differ between recent versions
  • A passion for designing meaningful, fun, and replayable gameplay experiences
  • Ability to empathize with different player types — from casual players to competitive veterans — and design accordingly
  • Strong interest in the unique challenges of Minecraft game design, such as balancing player freedom with structure
  • Ability to identify game design flaws or bottlenecks, and propose concrete, creative solutions
  • Open-mindedness toward constructive feedback and data-driven iteration
  • A collaborative mindset — you’re comfortable brainstorming in a team and communicating ideas clearly
  • Willingness to take ownership of ideas, from concept through prototyping to documentation
  • Strong communication skills in German (written and spoken); English proficiency is a plus
  • Optional but valuable: experience with balancing game economies, progression systems, or PvP mechanics
  • Expected availability of around 20 hours per week

Benefits

  • A unique opportunity to be part of a brand-new Minecraft network from the very beginning
  • Real influence on how our games take shape – from the core mechanics to the smallest detail of player experience
  • A motivated and friendly staff team that values communication, transparency, and respect
  • Access to powerful internal tools and detailed training to help you succeed
  • A modern infrastructure with clear escalation paths and a structured workflow
  • Fully remote – work from anywhere
4w3 Development logo

4w3 Development

4w3 Development is an innovative game development company focused on creating engaging multiplayer experiences within the Minecraft universe. The company seeks a creative and systems-minded game designer who is passionate about gameplay mechanics and player psychology. With a commitment to collaboration and community feedback, 4w3 Development aims to craft fun and replayable game modes that resonate with a diverse range of players. The company values transparency, respect, and inclusivity, offering a fully remote work environment and the opportunity for team members to influence the development of new games from the ground up.

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