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Level Designer - Remote

Posted 1 week ago
Design
Full Time
GA, USA

Overview

As a Level Designer at Templar Media, you will be responsible for designing and building engaging, visually striking, and gameplay-rich environments while collaborating closely with art, design, and programming teams.

In Short

  • Design, prototype, and build levels for exciting gameplay experiences.
  • Collaborate with design, art, and programming teams.
  • Create detailed level layouts and environment documentation.
  • Implement gameplay elements using Unreal Engine 4/5.
  • Ensure levels support pacing and difficulty balance.
  • Iterate based on playtesting feedback.
  • Contribute ideas for world structure and player engagement.
  • Maintain quality and performance standards.

Requirements

  • 3+ years of professional level design experience.
  • Experience shipping at least one commercial game title.
  • Strong understanding of spatial design and player flow.
  • Proficiency with Unreal Engine 4/5.
  • Ability to iterate on level layouts effectively.
  • Strong sense of pacing and gameplay rhythm.
  • Excellent communication skills.
  • Passion for creating memorable player experiences.

Benefits

  • Highly competitive salary and benefits package.
  • Professional but non-corporate environment.
  • Opportunity for collaboration and input from all team members.
  • Flexible work arrangements (onsite/remote).

T.M

Templar Media

Templar Media is an independent game developer and publisher based in Alpharetta, GA, just north of Atlanta. The company focuses on creating games that reflect their vision and operates on its own schedule, fostering a professional yet non-corporate environment where collaboration and input from all team members are valued. Templar is currently expanding its team for both in-house game development and support for published titles, offering a competitive salary and benefits package in a location known for its sunny weather and low cost of living.

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