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Senior Level Designer - Remote

Posted 5 days ago
Design
Full Time
USA

Overview

Mob Entertainment is seeking a Senior Level Designer to help guide the level design direction for the future of the Poppy Playtime franchise, starting with our upcoming release. You’ll be responsible for collaborating with directors across disciplines, and ensuring our levels are tense, well-paced, and deeply atmospheric - true to what makes Poppy Playtime special.

In Short

  • Collaborate on the level design pipeline, ensuring alignment with gameplay mechanics, narrative pacing, and technical constraints.
  • Collaborate with the Game Director, Design Director, and Art Director to define the experience goals and spatial rhythms of each level.
  • Prototype, build, and iterate on levels in Unreal Engine, blocking out layouts and refining through to final implementation.
  • Work cross-discipline with Gameplay Designers, Writers, Engineers, and Artists to ensure all elements of the level support the desired experience.
  • Maintain strong documentation, workflow clarity, and visibility of progress for the team and stakeholders.
  • Lead regular playtests and design reviews, collecting feedback and driving iteration to improve player experience.
  • Balance level aesthetics, readability, and performance, ensuring tight collaboration with environment art and tech design.
  • Help shape the level design culture at Mob, identifying opportunities to raise team capability and creative ambition.

Requirements

  • 6+ years of professional game design experience, with a strong emphasis on level design.
  • 2+ years of experience in a mentorship role.
  • Proficiency in Unreal Engine 5, with experience using Blueprints for gameplay interaction and scripting.
  • A portfolio demonstrating authored or led level work, ideally in first-person, puzzle, or horror-based games.
  • Strong grasp of spatial pacing, gameplay readability, environmental storytelling, and encounter flow.
  • Experience collaborating with narrative teams, ensuring levels support and enhance story moments.
  • Comfortable balancing high-level vision with hands-on production, including greyboxing, paper designs, and iteration.
  • Strong communication and organizational skills; able to clearly define tasks, communicate direction, and drive team progress.
  • Familiarity with source control (Perforce), task management tools (Jira, Confluence), and level design documentation best practices.

Benefits

  • Experience shipping narrative-focused or horror adventure games.
  • Familiarity with modular environment workflows and LD/Art pipeline coordination.
  • Experience working with procedural elements or systemic game spaces.
  • Strong instincts for emotional pacing, building tension, and delivering impactful moments through level layout.
Mob Entertainment logo

Mob Entertainment

Mob Entertainment is a dynamic startup multimedia studio renowned for its successful indie horror game, Poppy Playtime. With over 100 billion YouTube views of related content since its launch four years ago, the franchise has quickly become a significant player in the gaming industry. As the company expands its ambitions, it seeks to grow its talented team to work on exciting new projects, focusing on innovative and engaging gameplay experiences.

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